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VALENTINA - Resurrection by Love
This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.
«I took a poll about the theme of the new game in my Discord.
So, it's a mix of erotica and horror.»
What is VALENTINA?
It's a game about the resurrection of a bride by her groom with a special occult ritual.
Attention!
This game isn't intended for people younger than 18 years old.
Also, it contains content that might be disturbing to more sensitive players.
NSFW content
You can get a special code on my Patreon to unlock more exclusive stuff and take off clothes from the heroine!
Contacts
Twitter for fresh news and announcements.
Discord for discussions and communication
Patreon for early access and exclusive content
Check out my other games:
| Status | Released |
| Platforms | HTML5 |
| Author | Alexey Hoffmann |
| Genre | Action |
| Made with | Unity |
| Tags | 2D, Adult, Erotic, Female Protagonist, Ghosts, Horror, Mouse only, Pixel Art, Unity, Zombies |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse |
| Accessibility | One button |
| Links | Community, Patreon |
Development log
- v1.1 - Symbols fix31 days ago
- v1.0 - Release32 days ago

Comments
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Kind of unplayable with the moving camera and no full screen.
Check this. It's my playthrough.
A stable camera and a full-body shot aren't into my creative vision of this game.
The way the camera pans with your mouse movement honestly makes the game feel more difficult than it should. I'd have preferred if the window was more vertical and captured more of the bride, in return for the camera panning less as you move up.
Edit: after beating the legs and getting to the hands, I kept having to restart because the camera instantly cuts up to a point where my cursor's in a wall when I click the symbols on the hands.
yes i agree. almost unplayable
I fixed the bug with cursor jumps. Sorry for this!
But about the difficulty - it's the main idea of the game. You must strike a balance between speed and accuracy. And yes, it may be hard, but I set a limit of 6 hits for the best ending. I think one mistake for each limb and two extras for perfect playthrough must be enough.
Anyway, thank you for your feedback.